"Gamers seem to get a lot of intense press. From controversial episodes in the hasty days of Dungeons and Dragons to WoW addictions that are more shameful than online porn. Anyone who doesn't know us might actually conceive that we're 10 million level-dwelling social troglodytes. The dweller Medical Association is even considering the constituent of video game addictions to their bounteous book of mental problems (also known as the Diagnostic Statistical Manual of Mental Disorders). A new study by Victoria University found just the opposite. They found that most 15% of their 621 participants certificated as problem gamers, that is they spent more than 50 hours a week playing games. Even among that 15 percent, only one percent showed signs of poor social skills. While there are some who have a major problem gaming craving most of us are normal people who unwind with a video game. The researchers concluded that public opinion of gamers is largely driven by stereotypes than existent certainty. Sure, non-gamers don't understand why 2 hours of game time is considered casual, but for the life of me I don't understand why people plop in front of prime-time TV every night or skip out of perfectly well airplanes. It's a matter of perspective, which is largely driven by popular media. I conceive that as the gamer community continues to grow and becomes more mainstream, public opinion may shift. John Loton, the communicator of the study was quoted as saying ""I think it's an evolution of social and cultural stereotypes that suggest only nerds and geeks play computer games. The reality is that nowadays everyone is playing video games."" With every of the intense press, it's exciting to see a tale that doesn't demonize online gamers. I'd like to see more studies that show who gamers truly are. It's no longer staggering to discover that a public figure logs in to WoW.
wow gold Now, I bring up the income for this specific reason. I can save gold hanging out with my WoW friends, instead of going and getting drunk at a stupid forbid. Of course, I don't exclude myself every the time, but, a night at the forbid can run $50-100. wow gold VS a night on WoW, that's, like, $0.20. And just as much fun, and much less negative results. 47 hours a week with my friends OFF WoW. Should you say I'm chronic to my friends instead. cheap wow gold " " I've recently been pondering if, and when, I should retire from raiding. Playing with 24 other people to fulfill a common goal is a wonderful thing. The teamwork and exhilaration from downing a boss for the first time is something that's difficult to put into words – it's fun, challenging, frustrating, and every around a great time. But when is it a well time to stop. wow gold Everything eventually gets old and dies. Yes, one day our loved WoW will no longer exist; even though that might be a couple decades from now (though I have my doubts WoW will ever truly go off-line, but that's added article). What I want to be sure happens is that I leave this state I love so much on a high note – and not leave when it's embellish a pain and something that I'll look backwards disfavorably upon. Right now my life allows me to raid. mp3 players I have classes and WoW Insider work during the day, and at night I have time to raid for a few hours and hang out with the girlfriend and other folks as well. That strikes a well equilibrise in life – allowing both things that I want to do by myself (WoW), and things that I want do with others (girlfriend, friends, etc...) If that equilibrise were to ever change where I'd have to sacrifice something at night – it surely will be my WoW time over time spent with my girlfriend.
In that case, raiding will have to stop. wow gold But I'm not there already (at least I think, 'she' might have a different opinion). I have known some people to stop when the content progressed to a point where they were having to work more than they were used to.


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