Strong, counterpoised officer teams, well number raiders who care most progress and performance over loot, an influx of high-performing recruits to take the place of those who naturally leave; every these seem to make a guild that lasts. wow gold So if you're building a raid guild for the future, make your foundations solid and don't pile everything on one or two people who will inevitably burn out. And so, what destination for an endgame raider, ex-officer, ex-raid leader and every round dogsbody. To enjoy the silence and peace of the real world for a while. To reroll with a guild full of like-minded people. wow gold Or to transfer somewhere else, and enjoy the simplicity of excelling at your class without having to deal with the clamours of the kindergarten for once. Rerolling is tough but many people have found success with rerolls This, in and of itself, is an discussion for PvE to PvP transfers. Far too many players have gone through similar processes to this, partly due to the lack of PvE recruits ?and are now themselves stuck, excellent players with brilliant gear, but unable to be the prizewinning they can simply due to choosing the wrong type of server three years past. buy wow gold With guilds like Juggernaut rerolling entirely on PvP, the situation is decent extreme ?there may be hope in specific cases but unless Blizzard change their mind and go backwards on months of denial, those of us on PvE realms have to stick it out. Our choices are to deal with the problems of finding well recruits with only a fraction of the playerbase to draw from, or give up and reroll. " WOW now "In this column I've talked most what makes raid guilds as a whole break up, but not what makes individuals decide raiding isn't for them.
Having seen multiple guilds go through this process en masse recently, and breaking up as a result, here's a point-of-view on raiding and when it's time to stop or move on, supported on personal experience in a European PvE guild. As a long-term raider staying in one guild, one tends to draw responsibility. wow gold Capable people, or those with time and the willingness to help, gravitate towards the top ?those who can play their class as well as multitask embellish raid leaders, while others might help out with rotations, DKP, logging or the guild slope. However, people leave over time for a number of reasons, and the officer group is at a high risk of having members burn out as the responsibilities beyond raiding take their thankless toll. Without finding competent replacements, or with new officers deferring to their seniors and thus not reducing the workload at every, it's easy for the guild's cares and woes to rest on one or two pairs of shoulders. All the raid leading and management end up resting with a couple of people who embellish increasingly jaded with the situation. When you reach the point when you, as an officer, have no desire to log in due to the impending headaches that will land at your feet; when you watch the clock during raids; when, frankly, raiding becomes on a par to a intense job you can't wait to quit ?then no wonder it becomes difficult to motivate others through tough periods, too. mp3 players But why is this time particularly tough. The requirements of Sunwell have taken their toll on many guilds With the achievement of summer, even more raiders have quit nudity or taken breaks so they can go on vacation or get on with RL. This happens everywhere, but some guilds are existence crippled by having key players leave, causing others to follow because the place isn't the same without them. wow gold Going from smooth error-free performance to breaking in new recruits (who aren't the number you hoped, but the recruitment pool on PvE especially has dried up)
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